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(+3)

I very much enjoyed the game play, art and 40k references. It seems to me that you can add a timer or some other mechanics to force players to end the match quickly (in the training lvl at least), because I could easily abuse the system in front of the robot and tank up for the tougher enemies (I mean for post Jam, this is beyond good for 2 days).

(+1)

Thanks so much! I absolutely should have added something to the training level to prevent cheesing - great call. Glad you enjoyed :)

(+1)

I think I have another suggestion. Maybe we can type out the faces of the dice, so that we don't have to drag them to their places (yet, some might want to drag them).

That'd be great - always up for removing the need to use the mouse, as dragging and dropping can definitely get a little tedious as the game goes on. I probably won't be adding any further updates here besides bug fixes, but I'll look into making future games functional with just keyboard :)

(+1)

Good luck making some cool games then

(+1)

Nice mechanics, nice graphics, nice game.

Thanks!

(+1)

Very nice work here, Critical.

Cheers :)

(+2)

Really well done, I love the vibes - the art and the music go together so well. I died a couple of times to the spider, hoping for third time lucky...

(+1)

Thanks so much :) good luck with the spider!

(+2)

Very good, worth expanding on postjam imo

(+1)

Thanks so much! Glad you liked it :)

(+1)

Very well made.

Thank you :)