Version 1.1.0 - Post-jam update
Critical. » Devlog
A quick post-jam update, making a number of improvements suggested by commenters and a few tweaks of my own!
- Increased die roll speed
By a long way the most requested improvement from jam comments - I've increased the speed of die roll animations and reduced intervals between rolls to keep gameplay snappy - Added autoskip to unused die
- Fixes to prevent unlimited resource farming:
- Training droid will self-destruct after a given number of turns
- Later enemies will gradually increase damage output, forcing player to end fights before they become too dangerous
- Added checkpoints after every fight
- Character portrait now has idle animation (very important)
Thanks to everyone for the feedback - it's been incredibly helpful!
Files
critical-roll-html.zip Play in browser
Version 1.1.0 Jul 27, 2022
Critical.
Battle the Robo-Army for the fate of all mankind!
Status | Released |
Author | Not Jam |
Genre | Action |
Tags | 2D, Arcade, Game Maker's Toolkit Jam, Pixel Art, Retro, Singleplayer, Turn-based |
Languages | English |
More posts
- Version 1.0.2 (Bug Fix)Jul 17, 2022
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