Hi, I'm definitely using these in my game! Amazing work! Quick question, when you say
"A number of these tracks were specifically written to allow crossfading between them - look for a "*" or "**" indicator for these."
How does that work, considering they are different lengths? Normally for crossfading in my experience the two tracks I'm working with are the same length, so I can play them in parallel and adjust volume to fade between. How does it work with your tracks?
Hey! Thanks for asking - been a while since I made this one so had to go back and look at what I'd done:
For tracks marked **, whilst the standalone versions are all different lengths the loopable versions provided within the download are equal in length to allow for crossfading as you describe.
For the others - the loopable version of Battle Commences should be exactly twice the length of Battle Ceases, so the loops line up after one full cycle of Battle Commences.
This looks like it lines up with the files I've got saved locally, but please let me know if there ends up being any issue - if I can track down the original projects I'd be more than happy to fix!
Hello, the two music packs are very good. I will include some of your musics in my game CiniCross (Steam / Itch.io) and I would like to credit you. In which format do you prefer to be credit ? (Name, Pseudo ?)
The update with your musics is not available yet, and credits page will be available later.
Thank you for your work and these amazing musics !
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Hi, I'm definitely using these in my game! Amazing work! Quick question, when you say
"A number of these tracks were specifically written to allow crossfading between them - look for a "*" or "**" indicator for these."
How does that work, considering they are different lengths? Normally for crossfading in my experience the two tracks I'm working with are the same length, so I can play them in parallel and adjust volume to fade between. How does it work with your tracks?
Hey! Thanks for asking - been a while since I made this one so had to go back and look at what I'd done:
For tracks marked **, whilst the standalone versions are all different lengths the loopable versions provided within the download are equal in length to allow for crossfading as you describe.
For the others - the loopable version of Battle Commences should be exactly twice the length of Battle Ceases, so the loops line up after one full cycle of Battle Commences.
This looks like it lines up with the files I've got saved locally, but please let me know if there ends up being any issue - if I can track down the original projects I'd be more than happy to fix!
Hello, the two music packs are very good. I will include some of your musics in my game CiniCross (Steam / Itch.io) and I would like to credit you. In which format do you prefer to be credit ? (Name, Pseudo ?)
The update with your musics is not available yet, and credits page will be available later.
Thank you for your work and these amazing musics !
Thanks so much! Just watched the trailer and this looks fantastic, so juicy :)
I'd prefer to be credited as Not Jam - really appreciate it!
Can I put you in credits
Thank you! You are welcome to include me in the credits, yes - thank you for attribution :)
AMAZING
Oh my God, this music is so good, why isn't anyone commenting on it here? I'd love to use it in my game, will you allow me to do that?
Thank you! It's totally free to use, feel free to share a link to the game here when it's released :)
Wow, great, I'll tag your assets in my game and share a link to the game here :)
The amazing music in my game is from Not Jam :)
You can check it out here: https://store.steampowered.com/app/2443250/urgentmessage
Thanks again :)
these are SO good
These are awesome, great work!
Thank you :)