Major Bug Fix to prevent game hanging on launch (Chrome and Firefox)
Pitcher Perfect » Devlog
Support for SharedArrayBuffer was removed as of mid-July on Chrome for pages which are not cross-origin isolated, which caused the game to hang on load as 'Threads' export in Godot requires SharedArrayBuffer. New version uploaded using standard export - this may cause minor audio stuttering on some devices which was reduced in 'Threads' export.
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