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LFO for Godot

LFO for Godot

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Devlog

  • Version 1.1.0
    May 28, 2024 by Not Jam
    4
    New features: Phase parameter: determines start position within the waveform. Only applies when the ready() function of the LFO is initially called, or if Retrig On Start is set to true. Fade paramete... Continue reading
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